REVIEW · SAVANNAH
Savannah’s 13 Ghosts, Voodoo, Murder & Mystery Tour
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Savannah at night hits different. This tour mixes haunted-history storytelling with a guided walk past some of the city’s most famous spooky backdrops. You’ll hear claims and legends tied to old streets and landmark buildings, with guides using a mix of spooky narration and interaction to keep you engaged.
What I like most is the interactive vibe—guides like Adam and Nathan get people talking and keep the energy up instead of doing a monotone lecture. The other big win is the blend of “creepy” and “why this place matters,” so you get more than generic ghost tales while you walk. One thing to consider: this is still a walking tour, so if you’re expecting a full inside access to every haunted site, manage your expectations and bring comfy shoes for the distance.
In This Review
- Key things to know before you go
- A haunted walk through Savannah’s oldest streets
- Price and pace: what $30 buys in about 2 hours
- Meet at Monterey Square and follow the spooky order
- Stop 1: Savannah Historic District and the paranormal-investigator style
- Mercer-Williams House: tragedy, mystery, and that uneasy feeling
- Forsyth Park at night: oaks, moss, and spooky silence
- Monterey Square: haunted charm and a slow-chill vibe
- Armstrong House: architecture-focused scares
- Guides like Adam and Nathan: humor, interaction, and real engagement
- What you should bring (and what to skip)
- Who this tour suits best (and who might want a different night)
- Should you book Savannah’s 13 Ghosts Voodoo Murder & Mystery Tour?
- FAQ
- How long is Savannah’s 13 Ghosts, Voodoo, Murder & Mystery Tour?
- How much does the tour cost?
- Where do I meet for the tour?
- Where does the tour end?
- What language is the tour offered in?
- Do I need to print a ticket?
- Is it a good idea if weather is questionable?
- What’s not included?
- What is the cancellation policy?
Key things to know before you go

- Guides drive the energy: several departures are led by high-energy hosts such as Adam or Nathan, and they pull the group in rather than talking at you.
- You’ll pass major Savannah landmarks: Forsyth Park, Monterey Square, plus historic houses tied to local legends.
- Paranormal-style add-ons may happen: some visitors mention hands-on moments with an EMF/EMP-style meter during the darker stops.
- Photo evidence is part of the show: past guests’ images are shared, including cases where “unknown entity” photos appear.
- Plan for walking: it’s a night walk, and one practical tip that comes up a lot is to wear supportive shoes and bring bug spray.
- Small-group feel: the tour caps at 60, and many experiences feel social and not crowded.
A haunted walk through Savannah’s oldest streets

This is a 1.5 to 2-hour guided experience designed for people who like their history with a side of goosebumps. You start in the historic core and move through a route that’s built around atmosphere—old blocks, dark corners, and landmark spaces that feel extra theatrical after sunset.
The best part is that the tour doesn’t treat ghosts as the only topic. The guides use the buildings and public squares as anchors for local mystery talk—so you’re not just hearing horror tropes. You’re learning what makes these places part of Savannah’s ongoing storytelling.
The tour runs in English and uses a mobile ticket, which keeps it simple when you’re out walking around. And because it’s booked often (about two weeks in advance on average), it’s smart to lock your spot sooner rather than later—especially if you’re traveling during peak season.
You can also read our reviews of more tours and experiences in Savannah.
Price and pace: what $30 buys in about 2 hours
At $30 per person, this tour is priced like a solid evening activity rather than a premium, all-day production. For that price, you’re buying three things: a guided route through famous sites, a highly narrated story structure, and an energetic host who tries to get you involved.
The pace matters. Since it’s a walking tour, plan for time on your feet and expect brief stops where the guide sets the scene and tells the next piece of the mystery. It’s not a “sit and watch” option. If you’re the type who hates slow schleps, you’ll still be okay because the storytelling is built to keep moving.
Also keep in mind: the tour is dependent on good weather. If it gets canceled for weather, you’ll be offered a different date or a full refund, so don’t treat it like a guaranteed-by-default night plan.
Meet at Monterey Square and follow the spooky order

You’ll meet at Monterey Square, 11 W Gordon St, Savannah, GA 31401, and the experience ends back at the meeting point. That “loop back” format is practical. It means you’re not stranded in a different neighborhood when the tour is over and you’re ready for dinner or a late-night stroll.
The group size max is 60 travelers, which is large enough to run smoothly but small enough that most people don’t feel like they’re in a stadium. If you prefer a quieter experience, a smaller group departure tends to feel more personal—some families and couples describe strong interaction because the guide can actually talk with people, not just through them.
One heads-up from the real-world experience: a small number of people ran into confusion about being at the right start moment. So when you arrive, take a minute to check you’re standing at the correct meeting location right at the start time.
Stop 1: Savannah Historic District and the paranormal-investigator style

The tour kicks off in the Savannah Historic District, where the guide frames the whole experience as more than just ghost stories. The pitch is that you’re hearing from true paranormal-investigator type researchers and gifted psychics—and importantly, the guide emphasizes that this is not an actor-driven show. It’s presented as “authentic” mystery storytelling, aimed at believers and skeptics alike.
What that means for you on the ground: don’t expect a lab experiment. You’re getting a guided narrative with a persuasive tone. The goal is to get you thinking, watching, and feeling the spaces as part of the story.
This first stretch is also where the guide usually sets rules for interaction—questions, participation, and getting the group warmed up. If you like tours where you’re not stuck silent in a crowd, this is a good start.
Mercer-Williams House: tragedy, mystery, and that uneasy feeling

Next up is the Mercer-Williams House area. The message here is clear: this place is described as haunted, with stories of tragedy and mystery tied to the house’s walls and history. Even if you don’t buy the supernatural claims, the setting does its job—old architecture plus a confident storyteller usually equals a nervous energy shift in the group.
One practical note: the way this stop is described sounds like you’ll spend focused time around the house’s interior spaces or at least deep viewing areas tied to it. That said, one common caution from real experiences is that not everyone gets the level of access they hoped for at every location. If your expectation is “I want to see inside every famous haunted house,” you might want to set that expectation carefully and stay flexible.
Either way, this stop is built to be one of the moodiest moments of the tour. It’s where the guide leans hardest into the sense of unseen presence and lingering past.
Forsyth Park at night: oaks, moss, and spooky silence

Then you move to Forsyth Park, which is a big part of why Savannah ghost tours work at all. This is one of those places where the scenery naturally supports the mood—trees, shadows, and open space give the guide plenty of room to build tension.
Here, the tone becomes more “sinister beauty” than “mansion drama.” Expect stories that blend legend, eerie atmosphere, and the idea that the supernatural feel is strongest when you pay attention to the surroundings. The park setting also makes it easy for the guide to point out the mood shift as you look around.
A practical tip that matters at Forsyth Park: plan for bugs. One reviewer specifically called out mosquitoes and suggested you’d be happier with bug spray. If you tend to react to bites quickly, bring it.
Monterey Square: haunted charm and a slow-chill vibe

After Forsyth Park, you’ll be guided to Monterey Square. This stop is all about mood—ancient oaks, dark corners, and a sense of history pressing close to the present. The storytelling style leans into “past lives” and “forgotten souls,” using the square as a stage for ghostly murmurs and unsettled energy.
The good thing about Monterey Square for this kind of tour is that it’s easy to follow. You can look around, listen, and feel like the square itself is participating in the story. The guide’s job here is to keep the group focused so you’re not just sightseeing. When that works, this stop becomes one of the most memorable.
If you’re someone who likes slightly scary but not horror-violent stories, this is a sweet spot. It’s spooky enough to feel fun, not so extreme that it turns tense.
Armstrong House: architecture-focused scares

The tour ends with a stop at the Armstrong House, across from Forsyth Park. This part shifts the emphasis. Instead of going full ghost-encounter theater, it’s more about architecture and the way historic homes carry story energy.
Expect admiration for the exterior details, plus guided attention to the house’s interior/halls and the “hidden corners” theme. Even if you think the paranormal claims are embellished, you’ll still get value from the architectural angle. Savannah has a way of turning buildings into characters—and this stop leans into that.
If you like places where you can picture the scene, this is likely the stop that helps it all click. The guide’s enthusiasm is often the difference here between “okay, historic house” and “I get why this is part of Savannah’s legend.”
Guides like Adam and Nathan: humor, interaction, and real engagement
A major reason this tour earns a strong rating is the host style. Multiple experiences mention guides such as Adam and Nathan delivering the stories with energy, humor, and interaction. Instead of reading a script, they ask questions and invite the group to share in the moment.
Nathan, in particular, shows up repeatedly in positive experiences as a high-energy host who mixes dad-joke humor with scary storytelling. That matters because it keeps the tour from becoming heavy. You get spooky minutes, but you also get laughs, which makes the night feel like an event rather than a lecture.
One more element that pops up in real experiences: the guide may incorporate an EMF/EMP-style meter moment. Some families describe the meter spiking at the spookier locations, which adds a fun “try it with us” component. If you like hands-on bits, this is where the tour gets extra memorable.
And yes, photo evidence is part of the experience too. Some visitors describe seeing photos from earlier tours that appear to show unknown entities. You shouldn’t treat that as proof of anything, but as a storytelling tool, it works. It gives the guide something concrete to point to while keeping the mood alive.
What you should bring (and what to skip)
This is practical, walking-focused entertainment. Bring:
- Comfortable walking shoes (the walk can add up)
- Bug spray if you’re going in mosquito season
- A light layer if you run cold at night
- A charged phone, even if you’re not taking a million photos
Skip:
- Expecting bottled water to be included. It’s not part of the included items.
- Expecting the tour to guarantee paranormal proof. The tone is spooky, but there’s no promise that you’ll get a clear “yes, it’s real” moment.
And don’t over-plan dinner right after the tour. You’ll want a few minutes to regroup before eating, especially if you came hungry.
Who this tour suits best (and who might want a different night)
This tour is a great match if you want:
- A fun, interactive ghost walk where you’re not stuck listening to one person talk nonstop
- Savannah landmarks plus spooky history style storytelling
- A night activity that works for groups, couples, and families (including teens), thanks to the lighter humor mix
It may not be your best fit if you:
- Want a strict historical lecture with verified facts only
- Expect to tour inside every haunted building like a paid house museum
- Need a completely quiet, low-key experience without humor or audience participation
Bottom line: if you like your scares playful and your history human, this tour hits the right note.
Should you book Savannah’s 13 Ghosts Voodoo Murder & Mystery Tour?
Yes—if you’re looking for an entertaining Savannah night that mixes landmark stops with guided mystery storytelling. The value is strong for the price: you get a structured route, a host-led experience with real audience engagement, and enough paranormal-style extras (like photo examples and possible EMF/EMP moments) to feel like more than a basic walk-and-talk.
I’d book it sooner rather than later because the schedule turns over and you’ll want to pick a time that matches the weather. And if you’re the type who hates bugs or lots of walking, plan ahead with shoes and spray.
If you want something different—like a purely academic history tour or a “museum interior” experience—then look elsewhere. But for a fun, spooky, and interactive night in Savannah, this one is an easy yes.
FAQ
How long is Savannah’s 13 Ghosts, Voodoo, Murder & Mystery Tour?
It runs about 1 hour 30 minutes to 2 hours.
How much does the tour cost?
It’s $30.00 per person.
Where do I meet for the tour?
You meet at Monterey Square, 11 W Gordon St, Savannah, GA 31401.
Where does the tour end?
It ends back at the same meeting point.
What language is the tour offered in?
The tour is offered in English.
Do I need to print a ticket?
No. You’ll use a mobile ticket.
Is it a good idea if weather is questionable?
This experience requires good weather. If it’s canceled due to poor weather, you’ll be offered a different date or a full refund.
What’s not included?
Bottled water isn’t included, and you should plan to tip separately for guides.
What is the cancellation policy?
You can cancel up to 24 hours in advance for a full refund. If you cancel less than 24 hours before the start time, the amount paid is not refunded.


























