REVIEW · PHOENIX
Central Phoenix Screamix Ghost Tour
Book on Viator →Operated by Get Ghosted Phoenix · Bookable on Viator
Downtown Phoenix has a lot of bite. The Central Phoenix Screamix Ghost Tour turns famous buildings into a night-time story walk, with EMF detector and spirit-box style ghost hunting you can try with your group.
I love the hands-on approach, where you’re given tools like a spirit box and dowsing rods instead of just listening. I also like the guide energy—Ryan and Jimbo are names that come up often, and they keep the pace friendly and the questions welcome.
The only real caution is practical: this is a quick, mostly outdoors walking tour, so wear solid shoes and bring a bit of patience for a walking pace plus good weather.
In This Review
- Key Highlights You’ll Care About
- What the Central Phoenix Screamix Ghost Tour Is Really Like
- Getting to the Start: Chase Tower, a Tight 2-Hour Window
- The Ghost-Hunting Gear: EMF, Spirit Box, and Dowsing Rods
- Stop-by-Stop in Downtown Phoenix (Where the Stories Actually Land)
- Hotel San Carlos: The Check-In That Never Ended
- Westward Ho: Politicians and the Lady in Red
- A. E. England Building: Car Dealership Origins and a Resident Boy
- 234 N Central Ave Security Building: Prohibition, Bootleggers, Scandal
- Monroe Street Abbey: The 1929 First Baptist Church After a Fire
- Phoenix Municipal Court: When It Was a Morgue
- Orpheum Theater: Iconic Downtown Stage, Resident Ghosts
- How the Guide Keeps Everyone Involved (Solo-Friendly in Practice)
- Price and Value: Is $45 Worth It?
- Who This Tour Fits Best (and Who Might Want to Skip It)
- Should You Book the Central Phoenix Screamix Ghost Tour?
- FAQ
- How long is the Central Phoenix Screamix Ghost Tour?
- How much does the tour cost?
- Where do I meet for the tour?
- What’s included with the ticket?
- Is the tour offered in English?
- How large is the group?
- Do I need a certain fitness level?
- What’s the cancellation policy?
- Are service animals allowed and is it near public transportation?
Key Highlights You’ll Care About

- Max 20 people: small enough to feel included, not herded.
- Hands-on ghost hunting kit: EMF detector, spirit box, and dowsing rods are part of the experience.
- Downtown Phoenix stops with distinct stories: you’re not repeating the same kind of tale all night.
- Guide-led participation: you can talk, ask, and take part in the hunt.
- Guides Ryan and Jimbo: friendly, history-minded hosts with a knack for keeping people engaged.
- Photo support on an iPad: you get visuals to help you follow the story in the dark.
What the Central Phoenix Screamix Ghost Tour Is Really Like

This tour works because it’s built for two things at once: walking Phoenix’s downtown and doing something with your hands while you listen. You’re not stuck in one spooky corner waiting for a ghost to show up—you move from stop to stop, and the guide sets up what to watch for at each location.
I like the balance they aim for: local history you can actually picture, plus a ghost-hunt format that feels more interactive than most “haunted building” tours. For a lot of people, that’s the difference between a tour that’s just talk and one where you feel involved.
One more thing: the group stays small (up to 20), and you’re not expected to be a pro at anything. If you’re traveling solo, the tour structure makes it easier to stay in the conversation, not stuck at the back trying to see around people.
You can also read our reviews of more tours and experiences in Phoenix.
Getting to the Start: Chase Tower, a Tight 2-Hour Window

You meet at Chase Tower (241 N Central Ave, Phoenix, AZ 85004) and the tour ends back at the same meeting point. Plan for around 2 hours, with short stop-and-go segments that keep the pace moving but not rushed into the point of annoyance.
This matters because downtown can be a little disorienting at night. A set start location and an end back where you began makes it simpler—especially if you’re also using public transportation or walking from a nearby hotel.
Also, note the weather requirement. The experience needs good weather, and if it’s canceled for poor conditions you’ll be offered another date or a full refund. So before you commit for the night, check the forecast.
The Ghost-Hunting Gear: EMF, Spirit Box, and Dowsing Rods
What makes this tour different is that the “ghost hunting” part isn’t just a prop. You’re provided with an EMF detector, a spirit box, and dowsing rods, and you’re encouraged to use them during the hunt.
Here’s the practical way to think about it: these tools are part science-y curiosity, part storytelling theater. You’re not being asked to believe blindly; you’re invited to try, compare notes with the group, and see what happens for you in the moment.
The dowsing rods get extra attention because they’re physical and hands-on—so you’re not just hearing instructions over and over. And the spirit box style searching gives the night a “wait, try this next” rhythm, which helps keep the tour lively instead of turning into a one-way lecture.
If you like a mix of skepticism and curiosity, this is a good format. You can treat the equipment as a game that also makes the stories feel more immediate.
Stop-by-Stop in Downtown Phoenix (Where the Stories Actually Land)

The tour moves through seven haunted-feeling downtown stops, each one with a different type of tale. Expect short time at each site—usually around 10 to 20 minutes—so the guide keeps things focused while you still get a chance to participate.
Hotel San Carlos: The Check-In That Never Ended
Your first stop is the Hotel San Carlos, described as one of Phoenix’s most haunted hotels. The story centers on a woman who checked in but never checked out, and it sets a classic tone for the night: old-world hotel drama plus lingering mystery.
This is a strong opening stop because it gives you a clear “what to listen for” story hook right away. You’re also likely to get your bearings for the rest of the walk.
Westward Ho: Politicians and the Lady in Red
Next you head to Westward Ho, where the focus shifts from hotel lore to famous politicians who stayed there. The haunting element is tied to the ghostly Lady in Red, which gives the narrative a more specific identity than some generic ghost tales.
This is the kind of stop where visuals help, because the guide is essentially asking you to connect the building’s role in the city with the legend.
A. E. England Building: Car Dealership Origins and a Resident Boy
Then comes the A. E. England Building, once a car dealership and repair shop. The haunting story is about a young boy said to be a resident ghost, and that detail changes the vibe again—from adult tragedy to something more hauntingly human and youthful.
I like this stop because it grounds the “ghost story” in a very real downtown business history. It also helps the night stay varied instead of repeating the same kind of ghost setup.
234 N Central Ave Security Building: Prohibition, Bootleggers, Scandal
At 234 N Central Ave, you’ll hear about the Security Building, a Prohibition-era hot spot for bootleggers and scandal. The haunted angle here is tied to the building’s echoes—whispers from Phoenix’s more tangled past.
This stop is a good reminder that not every “haunting” story has to involve something supernatural first. Sometimes the darkness is in the human history, and the ghost tale rides on top of that.
Monroe Street Abbey: The 1929 First Baptist Church After a Fire
You then move to Monroe Street Abbey, connected to the First Baptist Church. It was a stunning 1929 landmark, later turned into haunting ruin after a major fire, and the legend frames it as echoes of a congregation still lingering among the ashes.
This stop feels heavier because the story is about loss and damage, not just spooky ambiance. If you like haunting narratives with emotional weight, this is one of your best stops.
Phoenix Municipal Court: When It Was a Morgue
After that, you visit Phoenix Municipal Court, and the guide ties its darker past to when it was used as a morgue. The spirits described here are said to linger behind, keeping the mood on the grim side of spooky.
If you’re the kind of person who likes your ghost stories to have a clear setting and purpose, this stop gives you one. It also keeps the walk from turning into pure entertainment by adding a sobering layer.
Orpheum Theater: Iconic Downtown Stage, Resident Ghosts
Finally, you end at the Orpheum Theater, where the tour focuses on the theater’s history and resident ghosts. This is often the “crowd favorite” kind of stop, especially if you enjoy old entertainment venues and dramatic stories.
If you’re wondering what the tour saves for the end, it’s this: an iconic downtown landmark where the legend feels like it belongs.
How the Guide Keeps Everyone Involved (Solo-Friendly in Practice)

This tour is designed for participation, not quiet observation. You’ll hear the guide invite interaction, and you’ll get chances to try the equipment instead of just standing by while someone else handles it.
One detail I really appreciate: the structure reduces the usual solo-tour problem. When a tour constantly moves but also stops often, you can join in without feeling stuck watching from the sidelines.
Names like Ryan and Jimbo show up in connection with this experience, and the common thread is that they mix two skills: telling Phoenix’s local story clearly and steering the ghost hunt so it stays fun. You’re not just listening to facts—you’re doing the hunt along the way.
Also, photo help shows up as part of the format. A few stops include an iPad with images so you can follow what the guide is describing even when the night limits what you can easily see.
Price and Value: Is $45 Worth It?

At $45 per person for about 2 hours, the value depends on what you want out of a ghost tour. If you only want spooky storytelling, you might find cheaper tours. But if you want a guided downtown walk plus included ghost-hunting tools, this price starts to make sense fast.
You’re paying for:
- an in-person English guide
- a tight, short-stop format across multiple downtown buildings
- ghost-hunting gear provided for the group (EMF detector, spirit box, dowsing rods)
- a small group size (up to 20)
If you’re traveling solo or as a couple and want a lively, guided activity that doesn’t require planning anything complicated, $45 is a pretty fair trade for a structured night experience.
One more practical note: it’s typically booked about 8 days in advance. If you’re traveling during a busy time or on a weekend night, booking earlier tends to reduce stress.
Who This Tour Fits Best (and Who Might Want to Skip It)

This works well for:
- people who like haunted history that’s tied to real buildings and downtown development
- anyone curious about EMF/spirit-box style ghost hunting, even if you stay skeptical
- solo travelers who want a guided group experience that still lets you speak up
- families with kids, since the tone is often described as kid friendly and interactive
It might not be ideal if:
- you want a long, slow, purely atmospheric walk with no quick pacing
- you’re very sensitive to dark, heavy historical themes (some stops lean into morgue and major fire stories)
- you don’t enjoy standing and moving at short intervals during a night walk
Because the experience requires moderate physical fitness, it’s smart to treat this as a walking event, not a “sit and listen” evening.
Should You Book the Central Phoenix Screamix Ghost Tour?
Book it if you want a downtown Phoenix night that mixes story-driven haunted stops with hands-on tools. I especially think it’s a strong choice if you’ve done ghost tours where you only watch—here, you can actually participate with the gear and stay part of what’s happening.
Skip it if you prefer your spooky content to be slow, silent, and purely atmospheric. This tour keeps moving, keeps interacting, and focuses on a structured experience across multiple downtown locations.
If you’re ready for a fun, guided walk with ghost hunting gear in your hands, the Central Phoenix Screamix Ghost Tour is a solid bet.
FAQ
How long is the Central Phoenix Screamix Ghost Tour?
It’s about 2 hours (approximately).
How much does the tour cost?
The price is $45.00 per person.
Where do I meet for the tour?
You meet at Chase Tower, 241 N Central Ave, Phoenix, AZ 85004, USA, and the tour ends back at the meeting point.
What’s included with the ticket?
The experience includes an in-person English guide, an EMF detector, a spirit box, and dowsing rods.
Is the tour offered in English?
Yes. The tour is offered in English.
How large is the group?
There’s a maximum of 20 travelers.
Do I need a certain fitness level?
The tour notes a moderate physical fitness level, since it’s a walking experience.
What’s the cancellation policy?
Free cancellation is available up to 24 hours in advance for a full refund. It also requires good weather, and if it’s canceled due to poor weather, you’ll be offered a different date or a full refund.
Are service animals allowed and is it near public transportation?
Service animals are allowed, and the meeting area is near public transportation.












